execute as @e[tag=randomb,scores={r=1..1}] run effect give @a absorption 99999 0
execute as @e[tag=randomb,scores={r=2..2}] run effect give @a bad_omen 99999 0
execute as @e[tag=randomb,scores={r=3..3}] run effect give @a blindness 99999 0
execute as @e[tag=randomb,scores={r=4..4}] run effect give @a conduit_power 99999 0
execute as @e[tag=randomb,scores={r=5..5}] run effect give @a dolphins_grace 99999 0
execute as @e[tag=randomb,scores={r=6..6}] run effect give @a fire_resistance 99999 0
execute as @e[tag=randomb,scores={r=7..7}] run effect give @a glowing 99999 0
execute as @e[tag=randomb,scores={r=8..8}] run effect give @a haste 99999 0
execute as @e[tag=randomb,scores={r=9..9}] run effect give @a health_boost 99999 0
execute as @e[tag=randomb,scores={r=10..10}] run effect give @a hero_of_the_village 99999 0
execute as @e[tag=randomb,scores={r=12..12}] run effect give @a hunger 99999 0
execute as @e[tag=randomb,scores={r=13..13}] run effect give @a instant_damage 99999 0
execute as @e[tag=randomb,scores={r=14..14}] run effect give @a instant_health 99999 0
execute as @e[tag=randomb,scores={r=15..15}] run effect give @a invisibility 99999 0
execute as @e[tag=randomb,scores={r=16..16}] run effect give @a jump_boost 99999 0
execute as @e[tag=randomb,scores={r=17..17}] run effect give @a levitation 99999 0
execute as @e[tag=randomb,scores={r=18..18}] run effect give @a luck 99999 0
execute as @e[tag=randomb,scores={r=19..19}] run effect give @a mining_fatigue 99999 0
execute as @e[tag=randomb,scores={r=20..20}] run effect give @a nausea 99999 0
execute as @e[tag=randomb,scores={r=21..21}] run effect give @a night_vision 99999 0
execute as @e[tag=randomb,scores={r=22..22}] run effect give @a poison 99999 0
execute as @e[tag=randomb,scores={r=23..23}] run effect give @a regeneration 99999 0
execute as @e[tag=randomb,scores={r=24..24}] run effect give @a resistance 99999 0
execute as @e[tag=randomb,scores={r=25..25}] run effect give @a slow_falling 99999 0
execute as @e[tag=randomb,scores={r=26..26}] run effect give @a saturation 99999 0
execute as @e[tag=randomb,scores={r=27..27}] run effect give @a slowness 99999 0
execute as @e[tag=randomb,scores={r=28..28}] run effect give @a speed 99999 0
execute as @e[tag=randomb,scores={r=29..29}] run effect give @a strength 99999 0
execute as @e[tag=randomb,scores={r=30..30}] run effect give @a unluck 99999 0
execute as @e[tag=randomb,scores={r=31..31}] run effect give @a water_breathing 99999 0
execute as @e[tag=randomb,scores={r=32..32}] run effect give @a weakness 99999 0
execute as @e[tag=randomb,scores={r=11..11}] run effect give @a wither 99999 0
execute as @e[tag=randomb,scores={r=33..33}] run effect give @a darkness 99999 0
kill @e[tag=randomb]